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Christophe Desse @[email protected]

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00:38
last one for 2024
00:17
dmitry's ogres squad did need an animation :-)
00:26
AI orcs tribe
00:11
Aleksey's ogres squad sculpts line up
02:04
THE LAST OF US PART ONE : DYNAMICS REEL
18:05
David Östman ' 3d print stl file to render in substance painter
00:16
blender sculpt melting in houdini
02:15
stop monkeying around !!
02:05
substance painter 2x 280ti and 1x quadro rtx 6000
03:23
redshift and nvidia gpu rendering speed at 3K x 3K !! in 1m51sec !!
51:52
AMD Threadripper: "xtrm3d débranché" : materiaux de resine avec vray et avec redshift
20:05
AMD Threadripper: "xtrm3d entfesselt" : hardmesh for maya klein Vorführung
18:58
AMD Threadripper: "xtrm3d unplugged" : from painter to Redshift and Arnold
43:37
AMD Threadripper: "xtrm3d unplugged" : toon rendering with maya vray next
07:38
creating colorLUT file for substance painter
08:52
quick and simple NPR rendering in redshift .. with no post process
16:00
100% no uv , maya triplanar and curvature node..how to do it
29:39
no uv's and no geometry lookdev in substance painter
04:28
where to get some of my free asset ? :-)
20:51
UV's less workflow for prototype rendering with substance designer
02:19
Introduction to Substance Painter with Christophe Desse / trailer
12:35
substance designer sketch rendering show and tell
01:30:07
substance designer simple texturing step by step
57:31
substance designer lookdev in depth ( zbrush pass rendeing )
10:45
look dev workflow in substance designer
11:36
quick show and tell with substance designer real time 3d viewer
19:32
cel shader and post process 100% in zbrush
30:18
sketch shading in zbrush + post processing
19:50
maya vray layer shader
13:20
octane-maya motoko's leather