Jonas Tyroller @[email protected]
213K subscribers - no pronouns :c
This channel documents my full time indie dev journey, all t
in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c
Our game Thronefall is now available on iOS as well. Android coming soon. Ported by Doghowl Games, looks like they did an amazing job. You can try it for free, give it a spin. :)
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Which type of game developer are you?
1) Complete Beginner
You have never made a game, but you want to try it out.
2) Early Student
You're learning a game engine and are currently making your very first game(s).
3) Pure Hobbyist
You know how to make a full game, but you don't really care about turning a profit at all.
4) Aspiring Indie Dev
You know how to make a full game and are eager to publish your first commercial one.
5) Aspiring Industry Dev
You have some experience and are eager to get a job in a bigger game studio for the first time.
6) Industry Dev
You're working in or freelancing for a bigger game studio for a living.
7) Ideation Spiralist
You know how to make a full game and are eager to publish a commercial one, but you can't decide what to make.
8) Funding Hunter
You are working on a commercial game, but you need funding.
9) Heads-Down Dev
You are busy working on a commercial game, not worrying about much else.
10) Promotion Hunter
Your commercial game is almost done, and your biggest worry is how to release it correctly.
11) Early Access Servant
You released a game in early access and are working to improve it.
12) Broken Ribs Dev
You released your first game(s) and it/they kinda flopped.
13) Breakthrough Celebrator
You released a game that paid for itself and then some for the first time.
14) Indie Veteran
You already have several successful indie game releases under your belt.
15) Team Grower
You want to grow your team to make bigger and better games.
16) Fallen Star
You were once successful, but something has changed and it's no longer working.
If multiple apply, then later points (higher numbers) override earlier ones.
So, which one are you?
I very frequently get people asking for advice, and they almost always fall into one of these categories. I wonder if I should make a video giving my best advice for each one so that I can just send the video with the appropriate timestamp in the future, haha. :D
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Would you like talking head videos (like the one I just uploaded) more often if it helps to improve upload schedule?
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We just released the final content update for our indie game Thronefall. (12 new mini game modes & more)
I think this is finally it. Wrapped up. Done. What a relief. Thank you all for the support.
Excited for new adventures.
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Which upload schedule would you prefer for mini-project videos in 2025?
Now that Thronefall development is slowly wrapping up (still working on some minor bug fixes and small content updates), I have way too many ideas for projects I want to dabble with. I think I'll likely do about 6 to 9 months of weekly mini-projects, working on a different project every week, somewhat inspired by Sebastian Lague's coding adventures, but with much shorter projects.
I'll obviously take this decision myself, but I'm still curious what you think:
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Thomas Brush is on fire with his podcast lately. Go check out the other episodes that dropped recently as well! Great stuff!
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I summon your collective wisdom: Steam Games that underperformed despite being both fun and appealing. Go!
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I'm excited to announce the Full Release of our game Thronefall on October 11th on Steam and Nintendo Switch with 3 brand new levels! 😊 (The final devlog coming soon.)
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This channel documents my full time indie dev journey, all the way from its beginning in 2018. I make a mixture of educational and entertaining game dev content.
Commercial indie games I released so far since starting this YT channel:
- ISLANDERS (as part of Grizzly Games)
- Will You Snail? (Solo project)
- Thronefall (Grizzly Games)
I'd be honored if you decide to stick around to see where the journey goes.