Channel Avatar

The Gaming Restoration @[email protected]

40K subscribers - no pronouns :c

A channel dedicated to bringing old games back to life.


Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

The Gaming Restoration
Posted 6 years ago

Gran Turismo 3&4 FMVs are a bit tricky to extract and convert. For anyone who's interested, here's a quick how-to:

You need these three programs:

·Gigaherz's FMVTool2: forums.pcsx2.net/Thread-Gigaherz-s-FMVTool2-yes-v2·MFAudio: www.zophar.net/utilities/ps2util/mfaudio-1-1.html·ffmpeg (there are a lot of other tools that you can use, but I'm used to this one): ffmpeg.org/download.html
-First, open FMVTool2, and extract the FMVs from your GT3/GT4 DVD.
-Use MFAudio to extract and convert the audio from the mpg files to standard wav files.

-GT3&4 FMVs are interlaced, but in a really unconventional way. They rendered each field separately on a split screen (SEE ATTACHED IMAGE).

-You need to use ffmpeg to merge the fields together and create a 640x448 interlaced video. Open the terminal/command prompt inside the folder where the mpg files are, and type the following:


ffmpeg -i ORIGINAL_FMV.mpg -vf crop=640:224:0:0 -vcodec ffv1 top.avi
ffmpeg -i ORIGINAL_FMV.mpg -vf crop=640:224:0:224 -vcodec ffv1 bottom.avi
ffmpeg -i top.avi -i bottom.avi -filter_complex vstack,il=l=i:c=i -c:v ffv1 FINAL.avi

Once you entered these three commands, you'll get a 60i interlaced video that you can later de-interlace using yadif or QTGMC.

58 - 23

The Gaming Restoration
Posted 6 years ago

Hi guys, sorry for the lack of videos or updates. I'm almost done working on the Separate Ways cutscenes from Resident Evil 4.

Meanwhile, here's a few interesting facts:
· RE4's video files are compressed using a format called Softdec (.sfd), which is basically a standard MPEG-PS container with a custom ADPCM audio codec (CRI ADX ADPCM). Both the PS2 and PC versions (the Ultimate HD Remaster included) use the exact same video files, with the only difference being the audio quality (PC ports feature a lower sample rate and bitrate).

· Looks like all the cutscenes from the PS2 port were rendered using a custom build of Resident Evil 4 on a Gamecube Development Kit, and downscaled to 512x336; Ada's reports were downscaled to 320x208.

· This time I used the manga training model, with the alsa64's denoising model, and my own training model. I used the Dolphin emulator to take HD screenshots of various cutscenes, and then used these images to train a custom model for the Separate Ways cutscenes. The results aren't anything special (considering the low video bitrate and how hard it is to upscale this type of footage), but they do look noticeable better.

· As shown in the photo, I was able to replace the FMVs from the PC port of RE4 (Ultimate HD Remaster). The puppy is from a random YouTube video, I just used it as a test. Unfortunately, the game is unable to properly scale higher resolution videos. Anything bigger than 512x336 gets cropped and zoomed in proportionally (EXAMPLES: imgur.com/a/pyIqUAY).

30 - 12