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Heroic Labs @[email protected]

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Heroic Labs are the creators of the Heroic Game Stack truste


12:55
Creating an Inventory System with Nakama and Hiro - Reconstructing Fun Ep. 6
09:54
Creating a Solo Live Event with Nakama and Hiro - Reconstructing Fun Ep. 5
10:14
Creating an In-Game Store with Nakama and Hiro - Reconstructing Fun Ep. 4
13:41
Creating Quests and Achievements with Nakama and Hiro - Reconstructing Fun Ep. 3
19:22
Creating Event Leaderboards with Nakama and Hiro - Reconstructing Fun Ep. 2
12:36
Creating Collectible Card Mechanics with Nakama and Hiro - Reconstructing Fun Ep. 1
11:37
Using Nakama with Unreal Engine Blueprints
08:40
Daily Reward System using Nakama Server Runtime in Go
07:15
Nakama Server Runtime Code Project Setup using Lua
09:53
Bucketed Leaderboards using Nakama Server Runtime
09:21
Nakama Server Runtime Code Project Setup using TypeScript
10:32
Nakama Server Runtime Code Project Setup using Go
12:47
Daily Reward System using Nakama Server Runtime in TypeScript
02:20
E06. Nakama's Social Features & More - Creating an online simple tic tac toe game in JavaScript
04:02
E05. Matchmaking & Matchlisting in Nakama - Creating an online simple tic tac toe game in Javascript
09:10
E04. Authoritative Multiplayer in Nakama - Creating an online simple tic tac toe game in JavaScript
03:46
E03. Nakama Authentication - Creating an online simple tic tac toe game in JavaScript
03:27
E02. Building our XOXO UI in PhaserJS - Creating an online simple tic tac toe game in JavaScript
03:07
E01. Introduction to Nakama - Creating an online simple tic tac toe game in JavaScript
00:51
Nakama in Unity #15 - Wrap Up and Thank You
00:42
Nakama in Unity #1 - Introduction to Nakama in Unity
01:16
Nakama in Unity #2 - Installing Unity 2019.4
02:41
Nakama in Unity #3 - Installing Docker Desktop
04:08
Nakama in Unity #4 - Running the Nakama Server Using Docker
03:58
Nakama in Unity #5 - Creating a Simple Nakama Project
09:51
Nakama in Unity #6 - Connecting to Nakama With Device Authentication
07:31
Nakama in Unity #7 - Device Authentication in Fish Game
09:22
Nakama in Unity #8 - Joining a Match With Matchmaking
07:14
Nakama in Unity #9 - Matchmaking in Fish Game
07:43
Nakama in Unity #10 - Spawning Players in Fish Game
08:55
Nakama in Unity #11 - Sending Messages Using Nakama Realtime Multiplayer
06:45
Nakama in Unity #12 - Sending Player Position and Input in Fish Game
09:22
Nakama in Unity #13 - Receiving Player Position and Input in Fish Game
07:26
Nakama in Unity #14 - Player Death and Announcing Winner in Fish Game
01:30
Nakama in Unity #1.5 - Downloading the Fish Game Project Files
09:23
Getting Started with Nakama in Godot: Authoritative Server code overview (8)
14:53
Getting Started with Nakama in Godot: Authentication (3)
12:00
Getting Started with Nakama in Godot: Server Storage (9)
10:48
Getting Started with Nakama in Godot: Server Connection (5)
07:53
Getting Started with Nakama in Godot: Joining the World (7)
17:12
Getting Started with Nakama in Godot: Authoritative Multiplayer (6)
01:19
Getting Started with Nakama in Godot: Introduction (1)
06:38
Getting Started with Nakama in Godot: Installing (2)
13:36
Getting Started with Nakama in Godot: Chat (10)
07:49
Getting Started with Nakama in Godot: Notifications (11)
08:12
Getting Started with Nakama in Godot: Authentification code overview (4)
03:05
Getting started with Nakama
04:44
Installing Nakama server on Digital Ocean using Docker.
03:28
Making your first Nakama API calls
11:25
Getting started with Nakama and Unity
15:38
Nakama, Unity, and realtime
12:47
Nakama, Unity, and matchmaking