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ADC - Audio Developer Conference @[email protected]

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ADC is an annual event celebrating all audio development tec


43:14
Emulating the TX81Z - Techniques for Reverse Engineering Hardware Synths - Cesare Ferrari - ADC 2024
49:21
Docker for the Audio Developer - Olivier Petit - ADC 2024
27:10
Advancing Music Source Separation for Indian Classical and Semi-Classical Cinema Compositions
38:51
Introducing ni-midi2 - A Modern C++ Library Implementing MIDI2 UMP 1.1 and MIDI CI 1.2 - Franz Detro
17:02
SRC - Sample Rate Converters in Digital Audio Processing - Theory and Practice - ADC 2024
18:08
scipy.cpp - Using AI to Port Python's scipy.signal Filter-Related Functions to C++ for Real Time Use
02:21:22
Workshop: Klang - Live and Expressive C++ for Audio - Chris Nash - ADC 2024
02:53:04
Workshop: GPU-Powered Neural Audio - High-Performance Inference for Real-Time Sound Processing - ADC
53:14
PANEL: Auditory and Cognitive Neuroscience and the State of Audio Technology - ADC 2024
24:20
Building Audio Applications using AI Models: Practical Lessons Learned - ChangHun Sung - ADC 2024
16:57
An Introduction to Analog Electronics for Audio Software Developers - Jatin Chowdhury - ADCx Gather
21:59
Responsible AI for Offline Plugins - Tamper-Resistant Neural Audio Watermarking - Kanru Hua ADC 2024
15:16
Building a Plugin Assembly Line - The Road to Rapid Plugin Development - ADC 2024
20:41
Making Accessible Audio Software - Perspectives of a Blind Music Producer Trey Culver & Adam Wilson
27:24
Roland’s Holistic Approach to AI for Music Creation - Paul McCabe, Ichiro Yazawa, Kazuyoshi Sasamori
02:34:00
Workshop: Inclusive Design within Audio Products - What, Why, How? - Accessibility Panel - ADC 2024
45:36
Unit Testing in Cpp Like a Lazy Pro - Marcel Roth & Dino Pollano - ADC 2024
28:58
Expanding SDKs and APIs in Pro Tools - Dave Tyler - ADC 2024
37:39
A Spatial Audio Primer - Emma Fitzmaurice - ADC 2024
40:19
Wait-Free Thread Synchronisation With the SeqLock - Timur Doumler - ADC 2024
21:04
Guide to C++ ValueTrees - The Secret Weapon of JUCE - Brett g Porter - ADC 2024
23:50
Real-Time FFT Convolution - History and Review - Selim Sheta - ADC 2024
45:45
Introductory Guide to Virtual Analog Modelling: Intersection of Analog and Digital Audio Processing
39:35
Inheriting Mantis (Synth) from Chris Huggett - Ben Supper - ADC 2024
44:09
Inter Audio Plugin Communication: Current Approaches & Future Possibilities - Janos Buttgereit - ADC
37:43
Symphony of a Thousand - GPU Synthesis With Massively Parallel Oscillators - Cecill Etheredge ADC24
45:20
Pipewire: The How, What and Why of Audio on (Embedded) Linux - Daniel StrĂźbig - ADC 2024
40:04
Atmospheric Audio Plugin Design - Syl Morrison - ADC 2024
20:58
How Long Will It Take? Using the Cynefin Model and Probabilistic Forecasting in Software Projects
42:26
LLVM’s Real-Time Safety Revolution - Tools for Modern Audio Development - ADC 2024
19:29
“Engine-Swap” on Two Spatial Audio Plugins Will Be Easy, Right? - Lessons Learned - Domenico Stefani
18:16
How To Recreate/Restore a Full Game Boy Advance Soundtrack in High Quality - Vincent Dortel ADC 2024
34:09
Perceptual Convolution - Fast and High-Fidelity Combined - Tobias Hienzsch - ADC 2024
21:30
Going Deeper with CLAP - Alexandre Bique & Urs Heckmann - ADC 2024
41:11
Real-Time Inference of Neural Networks: A Guide for DSP Engineers - Part II - ADC 2024
41:17
A Fast, Open-Source C++ Loop Classifier and Tempo Estimator: New Tempo Detection Feature in Audacity
33:20
Synchronised Data for Audio Plugins - Adam Wilson - ADC 2024
33:18
Debugging Audio Content With Visuals - A Debugger Extension and Other Helpful Tools - Maxime Coutant
52:43
PANEL: What Is the Future of Immersive Music? – Audio Artists and Professionals Debate!
17:52
Rock-Solid Releases - Beginner-Friendly Introduction to CI/CD for Audio Developers - ADC 2024
24:00
Teaching Audio Developers How to Build AI-Enhanced Audio Plugins - Matthew Yee-King - ADCx Gather
38:26
Intro to Software Development of Audio Devices - From Plugins to Hardware - Wojtek Jakobczyk - ADC24
18:34
JUCE and Direct2D - Matt Gonzalez - ADC 2024
27:05
Scalable, Efficient Processing and Analysis of Large Audio Datasets - Pawel Cyrta - ADCx Gather 2024
02:29:20
Workshop: Designing & Developing an AVB/Milan-Compliant Audio Network Endpoint - Fabian Braun - ADC
50:32
How To Read Scientific DSP Publications and Turn Them Into Code - Matthijs Hollemans - ADC 2024
23:35
Creature Vocalizations in Video Games - The Art of Creating Audio Nightmares with a Human Voice
33:49
Writing Correct C++ GUI Code: Bug-Free JUCE UI - Jan Wilczek - ADC 2024
17:51
Using JavaScript to Render a DAW User Interface at 60 FPS - Arthur Carabott - ADC 2024
22:13
Mind-Matched Audio - Revolutionizing the Reading Experience through Real-Time Sound Synchronization
48:41
Can Audio Programming be Safe? - Dave Rowland - ADC 2024
43:38
Engineering Success for Audio Software in a Crowded Market - Randy Young - ADC 2024
18:20
Automated Analog Circuit Modeling - C++, Python, MATLAB, and XML - Eric Tarr - ADCxGather 2024
45:35
Digital Audio Workstation Architecture - Evaluation and Evolution - Ilias BergstrĂśm - ADC 2024
45:08
Branch-Free Oscillators for Virtual Analog Software Synth in C++ - Angus Hewlett - ADC 2024
18:10
How to Price an Audio Plugin - James Russell - ADC 2024
36:13
Accelerated Audio Computing - Unlocking the Future of Real-Time Sound Processing Alexander Talashov
26:44
Inter-Plugin Communication (IPC) - Breaking out of the Channel Strip - Peter Sciri - ADC 2024
46:14
Analysis of the Different Architectures Used in Embedded Audio Signal Processing - Marco Del Fiasco
46:05
Crafting Better Generative Music in Games with Deep Learning - Kyle Worrall - ADC 2024