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Needle @[email protected]

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We make creating for the Spatial Web easy! With Needle Engin


05:54
prefrontal cortex: Creating award-winning web apps and interactive experiences with Needle Engine
14:48
Devlog #7 | Needle Engine 4.4 Release | API Improvements, New FAQ, Multi-language docs
07:56
Discover the Future of Mobility in VR – an interactive web app made with Needle Engine
07:04
Tobias Reidl explains how his team won at the MIT Reality Hack using Needle Engine
07:33
Devlog #6 | Cheaper licenses, Education program, Cloud GitHub action
07:54
Devlog #5 | Needle Engine 4.4.0-beta | Look at cursor, new default environment, facefilter package
10:00
Devlog #4 | Needle Engine 4.3.2 | Gizmo docs, post-processing, improved instancing and loading times
01:54
Devlog #3 | Needle Engine 4.3.1 | More documentation, WebAR scaling and post-processing
05:07
Devlog #2 | What's new in Needle Cloud | Optimizations, Inspect mode, Miro embeds
09:51
Devlog #1 | What's new in Needle Engine 4.2 | LogiTech MXink, Handtracking VisionOS, Car Physics
00:45
How to setup car physics in Needle Engine with one component (coming soon)
00:23
Needle on Steam Deck – Car Racing Game
06:52
Virtually Sports is creating lightweight browser games with Needle Engine
03:16
360Β° Dome Cinema Experience in VR made with Needle Engine
00:57
10th XR-Metaverse Conference in Maastricht 2025
01:10
Immersive AR experience by Brendan Luu made with Needle Engine
06:11
AERODROMsΒ΄ experience creating web apps for iOS and Android with Needle Engine
03:08
Needle meets gamoola. β€” a London based studio using Needle Engine #threejs #unity3d #webgl
00:51
Apple Vision Pro & Quest cross play made in Blender: Quirkiness & hand tracking = fun
03:09
WebXR checkers game made in Blender 4.2 in a few minutes using Needle Engine and Blenderkit assets
02:29
Blender Web Export: Bloom & Tonemapping
01:09
Build to with Folder Needle Engine
01:19
Deploying to FTP with Needle Engine
01:34
iOS AR / WebXR support for visionOS #webxr #webgl #visionos
02:26
Getting started with WebXR in Blender using Needle Engine
01:49
Deploying to Itch.io with Needle Engine
01:28
Deploying to Glitch with Needle Engine
02:33
Getting started with WebXR in Unity using Needle Engine
03:35
VisionOS: Hand and Pointer Inputs
01:36
Needle Engine 3.36 β€” New Features Trailer: Vision OS, Automatic LODs & WebXR 2.0
04:01
Getting started with Needle Engine for Blender - Beginner Tutorial | Needle
05:59
Getting started with Needle Engine for Unity - Beginner Tutorial | Needle
01:55
5x Prices at the MIT Reality Hack for a WebXR project made with Needle Engine!
04:04
Interview: Needle meets Cartoonfun
00:31
Needle Engine Teaser
04:21
Audio Reactivity: Blender to threejs powered by Needle
01:20
Celebrating ONE YEAR Needle Engine #3dweb #webdev #threejs #webgl #webxr #ar #blender #unity
00:36
Asset Explorer – bridging the gaps between glTF and USD
01:24
Easily deploy three.js to github pages (with Needle)
00:53
Needle Engine with #nextjs
01:44
Songs Of Cultures - Ukrainian songs
02:11
Handmade Stories β€” connect with loved ones over interactive puppetry #webxr
00:23
Added a #threejs hotspots sample with Needle Engine
01:51
Easy #blender Components β†’ #glTF extension data with #typescript
01:08
#Unity EditorSync and #PostProcessing now available in Needle Engine
00:43
Live editing #threejs scene from #Unity
00:33
Needle Blender Exporter - Baking Lightmaps Quick
02:29
Needle Engine - Quick intro to custom scripting
00:18
Needle Engine Particles with Texturesheet Animation
00:21
Needle Engine October Recap
16:07
Needle Engine – Getting Started. Unity β†’ three.js
00:37
Quest 2 / Quest Pro Passthrough WebXR with Needle (immersive-ar)
00:33
🌡 Needle Engine β€” Open Beta Starts Now
01:15
WebXR multiuser Configurator made by Needle
01:10
🌡 CASTLE BUILDER by Needle🏰 β€’ a WebXR experience β€’ made with #unity and #threejs
00:17
Unity β†’ threejs: splines and website test
00:49
Unity β†’ threejs – multi-user webxr
02:38
Shader Graph Markdown Sample - Surface Iterations
20:44
Part 2/2 Shader Graph Markdown β€” Advanced Tutorial
06:56
Part 1/2 Shader Graph Markdown β€” Introduction